Diablo 4 - Content Design
As a content designer on Diablo 4, my responsibilities include:
Writing and implementing side quests
Responsible for gameplay design and implementation for individual quests
Working with game directors in a writers room setting to design quests for the main campaign
Managing animation, prop art and vfx requests
Coordinating with level designers for dungeon designs and layouts
Designing and implementing event content in the open world
Designing moment to moment gameplay for multiplayer open world encounters
Creating environmental story beats
Dialogue for generic npcs and side quest characters
Established standards and best practices for campaign quests in instanced zones
While I can’t point to any specific content until release, I’m happy to talk about my process or respond to quest or gameplay design questionnaires or tests.